Gaensel Energy Group Provides Corporate Update as MetroVR Studios Goes into Production for Summer 2023 VR Game Release and Launch of MetroVR VRCore(SM) Technology
Salt Lake City, Utah–(Newsfile Corp. – November 1, 2022) – Metro VR Studios, Inc (MVRS), a subsidiary of Gaensel Energy Group, Inc. (OTC Pink: GEGR), announced today that it has officially entered the pre-production phase of its next VR video game release, programmed under its proprietary VRCoreSM development software platform. MVRS plans a plan for the release of several titles from spring/summer 2023. VRCoreSM the system, under development for the past two years, enables the creation of titles quickly for all PC-VR, wireless Meta QuestTM and the new Quest ProTM VR headset systems.
“Our VRCoreppM software toolset enables us to develop full-featured VR content much faster and more efficiently than other studios regardless of studio size,” said Scott Matalon, CTO of MVRS. “Games and VR applications all have similar vertical structures such as characters, weapons , skeleton. features and player goals that each developer needs to program from scratch. Using VRCoreSMdevelopers will be able to rapidly deploy applications because we have streamlined these complex programming tasks.”
“The VR market has evolved rapidly over the past two years,” said Michael Clebnik, CEO of Metro VR, “and studios are now seeing 90% of their sales come from the booming wireless headset market. This change requires major fees on smaller development companies due to the high technical demands imposed by the lower-powered standalone headsets that dominate the market.”
Matalon continued, “This pre-production phase will be used to finalize which of our several titles will be released in Beta and then into early access availability this spring, followed by a full release in the summer of 2023 and a sequence of titles following.”
MVRS VRCoreSm technology brings efficiency, speed and functionality to developers that they can easily integrate into their applications. With VRCoreSm platform nears completion, MVRS will use its IP stable and begin publishing its own series of titles powered by the engine.
“We have leveraged our creative abilities to develop compelling game IP that is ready to be taken to market, from never-before-seen flying saucer combat games to role-playing adventure games. The initial phase of our pre-production has been negotiations with AAA game studio partners from around the world,” Matalon continued. “These partners are experienced in producing the associated art and environmental assets required to deliver the seamlessly high-quality experiences expected by today’s VR gaming community.”
About MetroVR Studios, LLC.
MVRS is a subsidiary of Gaensel Energy Group, Inc. (GEGR) located in Boston, MA. MVRS has been developing consumer VR titles since its inception in 2016. In 2020, MVRS released Orion 13(www.orion13vr.com ) an acclaimed long-play PCVR “hack-and-slash” sword fighting game available worldwide on the Oculus and Steam platforms, followed in 2021 by the VR music video “Me to You” for artists Matt Bunsen and Dani Poppitt, and the proprietary VRCoreSM rapid development system in 2022.
For more information, please visit http://metrovrstudios.com
About Gaensel Energy Group (OTC Pink: GEGR)
Gaensel Energy Group’s asset base currently consists of proven companies in biotechnology, raw materials, health, beauty – fashion, green and renewable energy and technology. The management teams of each of these divisions are actively seeking similar partners in each area for expansion and further acquisitions. We have been listed on the US OTC markets since 2002 and the company is current.
Gaensel Energy Group, Inc.
57 West 200 South
Salt Lake City, UT 84101
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