Devil May Cry 2 has been a cautionary tale for 20 years

Devil May Cry 2 has been a cautionary tale for 20 years

The hack-and-slash genre owes a lot devil may cry. Although not the first game of its kind, the 2001 PS2 classic from Capcom is credited with creating the stylish action or character action subgenre. It captured many details at once, and its appealing characters and setting marked the start of a beloved franchise. ONE Devil May Cry 2 was rapidly put into development, and in the two decades since then, devil may cry has spawned a successful series of games and several imitators that are hugely popular in their own right. With Devil May Cry 5 is considered by fans to be one of the best action games ever, devil may cry stands as a hallmark of excellent video game design.

GAMERANT’S VIDEO OF THE DAY

However, this was not always the case. On January 25, 2003, the aforementioned sequel arrived. Devil May Cry 2 featured three distinct playable characters and two campaigns spread over two discs. It had set out to surpass Devil May Cry 1 in all ways and while DMC2 was certainly greater, no member of society would call it better. The game was an unmitigated disaster, lacking everything that made the first game so appealing. Fortunately, this did not kill the series, and the existence of a terrible Devil May Cry 2 has helped DMC and the action genre as a whole is growing.

RELATED: 10 Games That Remake Devil May Cry’s Combat, Ranked


Devil May Cry 2 is a mixed bag

the devil may cry 2 arius

One of its biggest positives is that Devil May Cry 2 had a good presentation for its time. The designs of the main characters Dante and Lucia both measure up, with many pointing to this Dante outfit as their favorite. Most of DMC2‘s graphics compare well with DMC1‘s, brings out the dark atmosphere with interesting pops of color. The music is also fondly remembered, at least for those who bothered to go back and listen to it. Devil May Cry 2 completed the lesson of important presentation which DMC1 had taught, although unfortunately it had learned nothing else.

First, the story and writing didn’t work. Dante is at his most brooding in this title, even compared to the notoriously edgy DmC: Devil May Cry start over. He barely speaks throughout the game’s runtime, and only has a few memorable lines at the very end. In addition, it is not clear why Dante is present at all, unlike in all other titles where his involvement is immediately justified. The only way to make the plot come together is to play through Lucia’s campaign, and she feels like a less charismatic retread of the first game’s Trish. Stylish action fans are usually adamant that a mediocre story is the least of a game’s problems, but the last Bayonetta 3 have shown, even they have their breaking point.

RELATED: Devil May Cry’s Irreverent Action Hides a Great Horror Story

Devil May Cry 2 is a showcase of bad combat design

Dante with dual pistols shoots an enemy in Devil May Cry 2

Unfortunately, DMC2the story was really the least of the problems. The opening minutes can be enjoyable, as each character starts with their full moveset, missing only a few ranged weapons and amulets for their Devil Trigger. The addition of a dodge button that allows for running up walls is interesting, and sets the stage for future combat maneuvers. Yet all the goodwill the game builds falls apart when the match starts. Out of the entire series, DMC2 is the only entry where combinations are determined by holding a direction at certain intervals rather than delaying button presses, which leads to frequent typos. The camera and lock are also so stiff that they can make normal fights harder than they should be. With the most punishing style grading system in the franchise, players will feel challenged DMC2 at each step.

That’s not even getting into the worst problems, which can be summed up as Devil May Cry 2 is too easy. Guns and other ranged weapons are simply better than anything else. They stun, launch, and juggle regular enemies, as well as take down bosses from a safe distance. Enemy AI is terrible, struggling to hit a slow moving player throughout the game. The fact that all new melee weapons and weapon upgrades only increase damage, while their equivalents in DMC1 added new features just add insult to injury. The cherry on top is Dante’s Desperation Devil Trigger, a low health only technique that makes him completely invincible and capable of shredding any enemy. From all these failures, two important lessons emerged: action games must offer mechanical progression, and a challenge to match it.

What Devil May Cry 2 gave to future games

Devil May Cry 2 was the product of an inexperienced arcade development team being assigned a 3D project that lived or died in its finer details. When it became clear internally that DMC2 was a disaster, rising star director Hideaki Itsuno was tapped to save the project. Despite spending only six months on the game, he was the only credited director, leaving a mark of infamy that led to Devil May Cry 3 gets his full attention. Ironic, Devil May Cry 2 is the game to thank for how great Devil May Cry 3, 4and 5 remained under Itsuno’s guard. Many other games probably benefited from such a high-profile failure, giving them a template for what not to do.

To its credit, some things from Devil May Cry 2 stuck around. Improved movement abilities and gun tricks became Trickster and Gunslinger Styles in future titles. The weapon switch button became a regular feature, growing to include the player’s entire weapon inventory by DMC5. Most people don’t realize this, but modern action games are also to blame DMC2 to introduce the iconic Bloody Palace gauntlet mode.

Many players may not know that Trish’s appearances in Marvel vs. Capcom 3 and Devil May Cry 4: Special Edition was directly inspired by DMC2. Trish inherited her moveset from DMC1 Dante, which changed matches significantly and was a lot of fun. Finally Desperation Devil Trigger came back in DMC5 like Sin Devil Trigger, proving that there is still a place in the skill-oriented stylish action genre for flashy on-screen attacks. It’s still not worth playing as anything more than to satisfy curiosity, though Devil May Cry 2 ended up being good for its franchise and genre in the end.

Devil May Cry 2 is available on PC, PS2, PS3, PS4, Switch, Xbox 360 and Xbox One.

MORE: Every Devil May Cry game, rated by Metacritic

See also  It's time to vote for Destructoid's Community Game of the year for 2022 - Destructoid

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *