Dark Souls: Remastered on PC has its online features restored
FromSoftware has restored online functionality for the PC version of Dark Souls Remastered after its servers were disconnected earlier this year due to hacking concerns.
Online features for Dark Souls: Remastered, Dark Souls 2 and Dark Souls 3 on PC were removed in January this year after a “severe exploit” was discovered that allowed hackers to take control of player computers.
Over the following months, Bandai Namco and FromSoftware worked to remove the exploit, and in August Servers for Dark Souls 3 were brought back online. Multiplayer services for Dark Souls 2: Scholar of the First Sin followed in October.
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However, FromSoftware revealed in the same Twitter thread that while Dark Souls: Remastered would eventually be brought back online, the original PC release – Dark Souls: Prepare to Die – would never have its online services restored.
“We have decided that we will not be able to support online services for the PC version of Dark Souls: Prepare to Die Edition released in 2012, due to an aging system,” the official Dark Souls account tweeted. “We apologize for the long wait and ask for your understanding in this matter.”
Now, just under ten months since the servers went dark, FromSoftware took to the swirling maelstrom of chaos that is Twitter once again to reveal that it has finally restored online features for Dark Souls: Remastered.
Online features for the PC version of #Dark souls: Remastered has been reactivated.
Thank you once again for your patience, understanding and support. pic.twitter.com/IZ8lsfx3Tx
— Dark Souls (@DarkSoulsGame) 9 November 2022
FromSoftware’s Japanese-language player support account further elaborated, stating in a tweet translated via Google, “The PC version of ‘DARK SOULS REMASTERED’ has completed its security vulnerability investigation and countermeasures, so the game server has been restored and online services have resumed.”
So rejoice Souls fans, but also remember to pour one out on the bonfire for the PC version of Dark Souls: Prepare To Die, whose online servers were the playground of many a masochistic gamer.
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Anthony is a freelance contributor covering science and video game news for IGN. He has over eight years of experience covering cutting-edge developments in several scientific fields, and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer