Access: FAMOBI and ACCESS enter into a partnership to deliver the connected gaming experience in the car

Access: FAMOBI and ACCESS enter into a partnership to deliver the connected gaming experience in the car

The partnership will leverage the ACCESS Twine™ for Car platform to enable operators to unlock high-quality content with the latest IVI technology.

Cologne and Oberhausen, Germany, October 7, 2022 – ACCESS Europe GmbH today announces its collaboration with Famobi, a leading developer and publisher of highly polished HTML5 games, further expanding the variety of in-car entertainment. The partnership enables car manufacturers to deliver games from an extensive library of over 100 titles, including new and classic games such as Solitaire, Mahjong and Bubble Shooter, through ACCESS Twine™ for Car (Twine4Car).

“We are excited to begin our partnership with Famobi and help automotive OEMs provide their customers with a unique experience from their extensive game library,” said Masahiro Aono, CEO, ACCESS Europe. “Whether you’re resting or your car is charging, casual gaming is the perfect fit to unwind before hitting the road again. With Famobi offering one of the industry’s highest quality and most diverse game catalogs, we’re confident that this partnership will make big progress in cementing in-car gaming as a must-have addition to in-car entertainment.”

A pioneer in HTML5 gaming, Famobi provides complete flexibility to OEMs through HTML5 and APK formats. Famobi’s continuous innovation made it one of the first companies to create fully responsive games, text-free games, 3D HTML5 games and classic games in HTML5. The partnership with ACCESS enables Famobi to expand its footprint in the automotive sector.

Ilker Aydin, CEO of Famobi, added: “As connected in-vehicle entertainment takes off, the gaming experience for car users can be a key element as OEMs move beyond audio. The combination of our wide range of optimized HTML5 games gives the ACCESS Twine4Car platform enables automakers to quickly and easily introduce games to in-car experiences, with the ability to offer a continuously updated catalog to delight their customers.”

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The Twine4Car Platform and App Store enables app developers to extend their reach to the emerging in-car entertainment industry and deliver services quickly and efficiently with minimal effort due to support for both APKs and HTML5-based apps. ACCESS’ innovative Twine4Car system is a unique content aggregation platform that brings together the latest in IVI technology and premium content for the first time in an OEM-branded interface. Partnership with Famobi supports ACCESS’ vision to bring the widest range of services to OEMs and car owners.

As the next generation of IVI platforms are deployed, OEMs need more than just audio services and navigation. Video services are difficult to license and certify, and games will always be a “go-to” for a busy family or drivers who want to relax while the car is charging. Serving as a central hub for all vehicle services, Twine4Car brings content from global media partners, offering a wide range of apps, TV services and VOD offerings for car manufacturers. It is a flexible solution that will work on all operating systems, including Android, Linux and QNX-based systems, and fully supports digital rights management (DRM) to enable premium video services. Other features of Twine4Car include:

  • Twine App Store: A dedicated hybrid automotive app store (HTML5 and native) enables OEMs to make a wide variety of apps available to drivers and passengers within their own branded automotive platform.
  • Native Android app support: Allows seamless integration of native applications, creating an immersive user experience via the OEM-branded IVI interface. This enables OEMs to fully control the services and create an ideal user experience for native apps and embedded or API-based services.
  • Sync Play: Enables multiple devices to synchronize playback, allowing passengers to enjoy content on the screen in front of them at the same time as others in the car.
  • Parent/remote control: Along with content-related control from any in-vehicle screen, Twine4Car puts parents in control of the type and length of content consumed by their children.
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About Famobi
The team behind Famobi is made up of the most dedicated veterans of the casual gaming industry and has been working together for more than a decade, long before anyone was even thinking about HTML5 games. It all started in the early 2000s when flash games were the holy grail of casual gaming. Their team had established a flash game network that competed with the biggest players in the industry, called KaiserGames. They have more than 15 years of casual gaming experience and know what people love to play. That’s why they were the first to cover the real classics in HTML5, like Solitaire, Mahjong and the wildly successful Bubble Shooter games from the flash game era.
For more information, please visit: www.famobi.com

About ACCESS
Since 1984, ACCESS CO., LTD. (Tokyo Stock Exchange First Section Index, 4813) has provided advanced IT solutions centered on mobile and network software technologies to telecom operators, consumer electronics manufacturers, broadcasting and publishing companies, the automotive industry and energy infrastructure providers worldwide. The company develops mobile software solutions that are installed on over 1.5 billion devices, and network software solutions that have been used by more than 350 companies. Leveraging its expertise and knowledge of network virtualization technology, the company currently focuses on the development and commercialization of Internet of Things (IoT) and media solutions that combine embedded and cloud technologies. Headquartered in Tokyo, Japan, the company has subsidiaries and affiliates in Asia, Europe and the United States to support and expand its operations globally. Learn more about ACCESS at www.access-company.com.

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© 2022 ACCESS CO., LTD. All rights reserved. ACCESS, the ACCESS logo and ACCESS Twine are registered trademarks or trademarks of ACCESS CO., LTD. in the USA, Japan and/or other countries. All other trademarks, logos and trade names mentioned in the document belong to their respective owners.

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