5 Best Starter Builds for Batgirl in Gotham Knights

5 Best Starter Builds for Batgirl in Gotham Knights

Barbara Gordon returns as Batgirl in Gotham Knights, the latest Batman game from WB Games Montréal.

As the daughter of the late Police Commissioner James Gordon, Barbara Gordon has never backed down once in her crime-fighting career. Taking matters into her own hands as Batgirl, she previously helped gather information as The Oracle, years before the campaign of the Gotham Knights.

After spending several painful years in surgery and rehabilitation from a spinal cord injury at the hands of the Joker, Batgirl returns once again to dispense justice on the streets of Gotham City.

This Gotham Knights guide will detail five of Batgirl’s best possible builds.

Note: This article is subjective and reflects the author’s personal views.

5 excellent starting traits for Batgirl in Gotham Knights

Batgirl can best be described as a balanced character in terms of both lore and gameplay. She is incredibly skilled at hacking and using melee attacks. Because of this, there are a number of viable builds for her in the game.

5) HP Plus

Unlocked under the Grit skill tree, this ability increases Batgirl’s base health by 40%. It costs one Action Point to unlock and does not take into account the bonus health that can be provided by equipment.

An excellent starting ability, HP Plus allows players to take a few extra hits and potentially survive a boss fight.

4) Unwavering Heavy Strike

Another ability from the Grit skill tree, Unflinching Heavy Strike prevents Batgirl from being interrupted by most large enemy attacks. This is an incredibly useful skill to have for chaining combos. However, she will still take damage when attacked.

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Unflinching Heavy Strike costs one Action Point to unlock. HP Plus must be unlocked as a prerequisite.

3) Second wind

Unlocked from the Grit skill tree, this ability allows Barbara Gordon to revive herself when knocked down. After being revived, she has 50% of her health restored.

Second Wind is an incredibly useful skill to have, especially in annoying fights and boss fights. It gives Batgirl another chance to dish out justice to her enemies in battle. Furthermore, the skills can be upgraded to Second Wind Plus and Vigilante Resolve, allowing Batgirl to dish out more critical damage, gain speed, and respawn twice when knocked down.

To unlock Second Wind, players must have Unflinching Heavy Strike or Enemy Counter Focus unlocked first. The skill costs three Action Points to activate.

2) External hacking

Barbara Gordon is a child prodigy when it comes to technology. She can expertly hack into several electronic systems and alter them to target enemies instead.

Remote Hacking is the first skill Batgirl unlocks in the Oracle skill tree. It costs one Action Point.

The skill allows Batgirl to disable certain electronic equipment such as cameras, turrets, mines, electronic control panels, and laser control modules while scanning for devices in AR mode. It will almost certainly make things easier as you play through the game.

1) Slide

Like Batman, Batgirl can use her cape to glide through the vast expanse of Gotham City. She can also maneuver herself to go in any direction and adjust her glide speed.

The Glide skill is unlocked under the Knighthood skill tree. Knighthood skills can be unlocked after completing several Knighthood-specific challenges in Gotham Knights. It is highly recommended to unlock this skill as early as possible, as traversing is an important part of the game.

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The Glide skill is unlocked as soon as players complete the Knighthood side quest and costs no Action Points.

Gotham Knights was released on October 21, 2022 and is available on PC, Xbox Series X/S and PlayStation 5.

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Edited by Siddharth Satish

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