One of the best things about hanging out with other hackers is the freewheeling brainstorming sessions that tend to occur. Example: I was at the Electronica trade show and ended up hanging out [Stephen Hawes] and [Lucian Chapar]two of the folks behind the LumenPnP open source pick and place engine that we’ve covered quite a few times in the past.
Among many cool features, it has a camera mounted on the part moving head to locate the reference marks on the circuit board. But of course this means a camera mounted on an almost universal two-axis gantry, and that got the geeks spinning. [Stephen] talked about how easy it would be to turn into a photo-stitch macro photography rig, which could produce incredibly high-resolution images.
Meanwhile [Lucian] and I thought about how similar this portal was to a 3D printer, and [Lucian] asked why 3D printers don’t come with cameras mounted on the hot ends. He had even shopped this idea around at the East Coast Reprap Festival and got some people excited about it.
So here’s the idea: near-extruder computer vision gives you real-time process control. You can use it to set the nozzle in Z. You can use it to tell when the filament is empty, or the steppers have skipped steps. If you had it really refined, you could use it to compensate for other misprints. In short, it would be a simple hardware addition that would open up a universe of computer vision software enhancements, and best of all, it’s easy enough for the home gamer to do—you’ll probably only need a 3D printer.
Now I have shared the brainstorming with you. Hope it inspires DIY 3DP innovation, or at least encourages you to brainstorm along below.