10 Worst Video Game Remakes of the 2010s

10 Worst Video Game Remakes of the 2010s

From Dead Space and Resident Evil 4 to Final Fantasy 7 Rebirth, 2023 is set to be a year full of incredible and ambitious video game remakes, and that’s just the tip of the iceberg. As the 2020s seem to produce more remakes, reboots and remasters than ever, fans will have to hope they don’t repeat any of the mistakes of the 2010s.

Whether they were lazy, misguided, or they simply didn’t do enough to justify their existence, many of the video game remakes of the 2010s missed big. These are some of the most horrific examples from the decade.


Earthworm Jim HD (2010)

Earthworm Jim HD Underwater glass

Remaking a classic can be a risky venture, but Gameloft may have felt an HD remake of the fan-favorite run-and-gun platformer Earthworm Jim was a relatively safe bet when they took on the task. Unfortunately, it’s their limited ambitions to recreate the title that do Earthworm Jim HD a bit of a disappointment.

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On the plus side, the new cooperative multiplayer mode was a great addition, and the updated visuals don’t hurt the game’s nostalgic appeal. The lack of changes to the original’s outdated game design elements such as the slightly clunky controls and counter-intuitive platforming means it’s not much of an improvement over the original in the end.

Blaster Master: Overdrive (2010)

The splash screen for Blaster Master Overdrive

In 2017, Blaster Master Zero showed the world exactly which remake of the futuristic NES run-and-gun title Blaster Master should look like a charming recreation of the original with the nostalgic 8-bit aesthetic. Fans with longer memories may recall that it wasn’t actually the first attempt to remake the game.

Blaster Master: Overdrive was Sunsoft’s attempt to reboot the series, and since it was only released as a WiiWare title, it’s fair to say that it wasn’t a huge success. A new map screen and some gameplay improvements were a start, but some recurring frustrations with retro gameplay, such as awkward controls, show exactly why neither fans nor developers were happy with it.

MediEvil (2019)

Sir Daniel Fortesque poses on the MediEvil Cover

The best video game remakes go beyond just updating surface-level features and actually improve and modernize the things that made a title great in the first place. The 2019 remake of MediEvil may have managed to capture the visual style and personality of the original, but few would argue that it offered any profound improvements over the original.

MediEvil‘s hack-and-slash action still feels as confusingly old-fashioned as ever, and the imprecise controls and camera only compounded the problems. For many, the extra details and character weren’t enough to make up for the lingering issues with MediEvil remake

Cossacks 3 (2016)

RTS game from Cossacks 3 on Steam

In the early 2000s, the booming Real-Time Strategy gaming scene produced countless titles that are still considered classics of the genre today. While it may not quite have the name recognition of other big RTS hits, Cossacks: European Wars was a popular and well-liked game, especially for the ability to control a seemingly unlimited number of units.

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Over a decade later, and technically impressive features like it are no longer as drawn, so the remake, titled Cossacks 3, needed more to justify its place in the modern RTS market. Unfortunately, while the attempt to update it with modern 3D graphics and updated models is well-intentioned, nostalgia can’t cover the outdated elements and brutally difficult AI.

GoldenEye 007 (2010)

The cover of GoldenEye 007 on Nintendo DS

Although the idea of ​​recreating the classic FPS title GoldenEye 007 for the Nintendo Wii might not sound like the best idea to those unfamiliar with it, Eurocom’s efforts were actually rewarded with a well-liked reimagining of the game that made it feel brand new again. The Nintendo DS counterpart, on the other hand, did not fare so well.

The DS has some solid FPS titles, though GoldenEye 007 is not one of the best, with frustrating controls and performance issues. While it would be fine for any other FPS, what disappointed fans the most was that it didn’t do justice to the N64 classic, and neither the short campaign nor the multiplayer lived up to it.

Tony Hawk’s Pro Skater HD (2012)

A skateboarder performs a trick in Tony Hawk's Pro Skater HD

The negative reception around Tony Hawk’s Pro Skater 5 in 2015 may have left Tony Hawk’s Pro Skater HD largely forgotten now, but that doesn’t mean it wasn’t just as much of a disappointment. Given the lack of Tony Hawkcontent in the 2010s, a Pro skater the remake was an easy way to win back fans, but the game ended up seeming less effortful than anything else.

A mixture of Tony Hawk’s Pro Skater and Tony Hawk’s Pro Skater 2, the game doesn’t have anything particularly new or unexpected, but it was praised for doing a decent job of capturing the arcade-style heart of the original games. Ultimately, it was the relative lack of content and dated design that failed to capture fans or newcomers.

Casual Larry: Reloaded (2013)

Gameplay from Leisure Suit Larry Reloaded on Steam

An improved remake of the 1987 point-and-click adventure Casual suit Larry in the land of the Lounge Lizard, Casual Suit Larry: Reloaded retains the gameplay the series is known for, but boasts updated visuals and fully vocalized audio. It’s actually an improvement over the original, and it’s likely that the fans who funded the Kickstarter campaign for the remake were pleased.

For those less invested in the cult-classic series, the remake only sheds light on how old-fashioned the mechanics underlying the game are now. Point-and-click games don’t have to feel dated, though Casual Suit Larry: Reloaded makes no attempt to update the gameplay for a modern audience, meaning it doesn’t offer much beyond the nostalgia and humor of the original.

Secret Of Mana (2018)

The Secret of the Mana Sword

While it never quite gained the popularity of some of Square’s other classic JRPG series, it Mana the series has a strong, loyal fan base, and much of it is centered around the SNES classic The Secret of Mana. Given the beauty and ambition of the original, a 3D remake of the title would have to be a strong effort if it was to please these fans.

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Neither the unimpressive updated graphics nor the oddly remixed soundtrack hit the mark, two of the original’s biggest strengths. On the other hand, the remake failed to address some of the frustrations that plagued the game’s combat, drawing even more attention to its weaknesses.

Shadow Of The Beast (2016)

Fighting game from the remake of Shadow of the Beast 2016

Updating side-scrolling 2D games to a 3D format can take some serious creativity and the exciting hybrid nature of Shadow of the Beast remake is certainly visually interesting. Along with updated combat that uses a new combo system and plenty of intense platforming, Shadow of the Beast is a match for the original in terms of action.

However, that may be the only way it lives up to the original, as it was criticized upon release for its poorly designed, frustrating gameplay and insanely short story. It’s likely that a fan of the original will find a lot to like Shadow of the Beastbut they would probably have been just as happy playing the original.

Flashback (2013)

A man interacts with a hologram in the Flashback 2013 remake

Great video game remakes manage to balance satisfying fans of the original while creating an updated experience that is also accessible to newcomers. Unlike remakes like from 2013 Flashback not similar enough to the original to please players while being bad enough in their own right to deter unfamiliar players.

There are hints of decent action-platforming early on, as well as traces of a good story and an interesting setting, but none of those promises are fulfilled in a game that many noted runs out of steam far too quickly. Nostalgia is a powerful thing, but it’s simply not enough to cover up Flashbacktheir weaknesses.

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